Active skills
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Iron CleaveCleave nearby enemies with a heavy Physical sweep.
Radiant SmiteStrike with your weapon, splitting the hit between Physical and Lightning Damage.
Ember LanceLaunch a focused Fire projectile that scales strongly with Intelligence.
Frost WardRaise a Cold Ward that damages enemies and restores Barrier immediately.
Storm ArrowFire an arrow that carries Lightning Damage through its target.
Razor FlurryUnleash a fast series of lighter Physical Melee hits.
Gale CutCut with blade and Wind, scaling from both Dexterity and Intelligence.
Prismatic PulseRelease a quick pulse that deals Fire, Cold, Lightning, and Wind Damage.
Cinder BrandBrand an enemy with Fire, then detonate the mark to damage nearby enemies.
Rime SpearHurl a focused Cold projectile that scales strongly with Intelligence.
Thunder JavelinThrow a Lightning projectile that scales from Physical power and Intelligence.
Sirocco SlashSlash in Melee with a hot wind, dealing Physical and Wind Damage.
HammerfallSwing a heavy Physical blow with a long windup and strong Strength scaling.
Barbed VolleyFire a wide volley of Physical arrows. It covers more enemies but is less accurate.
Shield BashBash the enemy with your Shield to deal Physical Damage.
Bulwark SparkStrike with your Shield and release the impact as Lightning Damage.
Sunflare ArcSweep nearby enemies with a wide arc of Fire.
Glacier BreakRupture the enemy with a slow, heavy Cold Melee hit.
Chain BoltHurl a quick bolt of lightning. Its short cooldown favors repeated casts over one heavy strike.
Cyclone EdgeSpin through nearby enemies with a fast blade-and-Wind Attack.
Severing HookHook a wounded enemy with a Physical Execute Attack.
Ember ShotFire an arrow that carries Fire Damage into its target.
Frost Aegis CrashSlam with your Shield to deal Cold Damage and restore Barrier on impact.
Gale ArrowFire a quick Wind arrow that scales strongly with Dexterity.
Furnace WakeSweep nearby enemies with a slow, powerful wave of Fire.
Hailstorm SigilCall down a concentrated Hailstorm that lands as one powerful Cold hit.
Thunder PikeThrust with your weapon to deal Lightning Damage in Melee.
Sunward RamCharge with your Shield and release Fire Damage on impact.
Colossus BreakerDeliver a slow, heavy Physical strike that scales strongly with Strength.
Stormglass ArrowFire a powerful Lightning arrow with a longer cooldown.
Rime PinFire a focused Cold arrow at a single target.
Gale BulwarkCrash into the enemy with your Shield and release a cutting burst of Wind.
Edict BoltHurl a Physical and Lightning Judgment bolt that works with Sentence and Evidence.
Sanctuary PulseRelease a Sanctuary Pulse that restores Barrier without hitting enemies or recovering Life.
Aegis RebukeStore Damage prevented while the Aegis is active, then release it through your next successful hit.
Gore SweepSweep nearby enemies with a Physical hit that always inflicts Bleed.
Rupture ShotFire a Physical shot that guarantees Bleed and hits bleeding enemies harder.
Venom FangStrike quickly in Melee. Each successful primary hit cycles the next strike through Fire, Cold, Lightning, and Wind.
Toxic VolleyFire volleys that alternate between Fire and Cold, then Lightning and Wind, spreading elemental ailments across several enemies.
Miasma OrbDetonate a four-element orb that damages nearby enemies and refreshes their elemental ailments.
Death KnellCall down a Wind Execute strike against enemies at 5% Life or lower.
Ember CleaveCleave nearby enemies with a Melee sweep of Physical and Fire Damage.
Rime RushRush the enemy with a Cold Melee hit that deals more Damage if they are Frostbitten.
Storm SweepSweep nearby enemies with Lightning and an increased chance to Shock.
Stormcall SigilCall a Lightning sigil across a group with an increased chance to Shock.
Mana CascadeSpend part of Maximum Mana to add Fire, Cold, Lightning, and Wind Damage based on the Mana spent.
Spellbreaker WardRaise a Ward that grants Spell Block and reduces Spell Damage taken for a short time without hitting enemies.
Opening SalvoOpen with a powerful shot against an unmarked enemy and hit two nearby enemies.
Pursuit ShotDeal more Damage with each consecutive hit against the same enemy. Missing or changing targets resets the bonus.
Shatter RainRain Cold arrows across a group. Nearby enemies take more Damage while the primary target is Frostbitten.