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Passives

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Archer Assassin Inner Border TravelArcher Assassin Inner Border Travel+6 dexterity.Archer Assassin Middle Border TravelArcher Assassin Middle Border Travel+6 dexterity.Archer Assassin Outer Border TravelArcher Assassin Outer Border Travel+6 dexterity.Storm Without EndStorm Without EndStorm Release retains two Static instead of clearing all five.+8% Projectile damage+8% Projectile damage+8% Projectile damage.Opening MeasureOpening MeasureThe first Projectile hit against a new primary target deals 25% more damage and Marks it for ten seconds.+5% Accuracy+5% Accuracy+5% Accuracy.Zeroed InZeroed InConsecutive Projectile hits add Aim up to five for 5% Accuracy and 3% Critical Chance each; missing or changing targets clears Aim.+5% Critical Chance+5% Critical Chance+5% Critical Chance.Dead CenterDead CenterAt five Aim, the next Projectile Critical consumes Aim for +50% Critical Multiplier and 15% relevant bypass.+2.5% Dodge+2.5% Dodge+2.5% Dodge.Take the TrailTake the TrailConsecutive primary-target hits grant Pursuit, up to eight; each grants 2% increased damage.+8% recovery after Dodge+8% recovery after Dodge+8% recovery after Dodge.Never Lose the QuarryNever Lose the QuarryEach Pursuit grants 0.5% Dodge and 1% recovery; taking a hit removes three stacks and changing targets retains half.+8% damage while pursuing+8% damage while pursuing+8% damage while pursuing.Patient PredatorPatient PredatorAt maximum Pursuit, every fourth primary-target hit reduces all skill cooldowns by one second, limited to once per second.+8% Lightning damage+8% Lightning damage+8% Lightning damage.+8% Lightning damage+8% Lightning damage+8% Lightning damage.Gather StaticGather StaticLightning hits grant eight-second Static, up to five; each grants 3% Shock effect.+8% Lightning penetration+8% Lightning penetration+8% Lightning penetration.Conductive RhythmConductive RhythmHitting a Shocked primary target while holding Static reduces Lightning-skill cooldowns by 0.5 seconds, limited to once per second.+10% Shock effect+10% Shock effect+10% Shock effect.Storm ReleaseStorm ReleaseAt five Static, the next Lightning skill consumes them for 35% more damage and 15% Lightning penetration.Frost Line Inner TravelFrost Line Inner Travel+8 strength and dexterity.Pinning Shot Inner TravelPinning Shot Inner Travel+8 strength and dexterity.Quiver Work Inner TravelQuiver Work Inner Travel+8 dexterity.Barrage Math Middle TravelBarrage Math Middle Travel+8 strength and dexterity.Marked Distance Middle TravelMarked Distance Middle Travel+8 strength and dexterity.Snare Craft Middle TravelSnare Craft Middle Travel+8 dexterity.String Memory Middle TravelString Memory Middle Travel+8 strength and dexterity.Fletching Craft Outer TravelFletching Craft Outer Travel+8 strength and dexterity.Hawk Measure Outer TravelHawk Measure Outer Travel+8 strength and dexterity.Range Line Outer TravelRange Line Outer Travel+8 strength and dexterity.Wind Line Outer TravelWind Line Outer Travel+8 dexterity.Archer OriginArcher OriginStarting pointArcher Start Center Inner FocusArcher Start Center Inner Focus+8 dexterity.Archer Start GateArcher Start Gate+8 dexterity.Archer Start Left Inner CurveArcher Start Left Inner Curve+10 dexterity.Archer Start Left Inner FocusArcher Start Left Inner Focus+10 dexterity.Archer Start Left Outer CurveArcher Start Left Outer Curve+10 dexterity.Archer Start Left SideArcher Start Left Side+10 dexterity.Archer Start Right Inner CurveArcher Start Right Inner Curve+10 dexterity.Archer Start Right Inner FocusArcher Start Right Inner Focus+10 dexterity.Archer Start Right Outer CurveArcher Start Right Outer Curve+10 dexterity.Archer Start Right SideArcher Start Right Side+10 dexterity.+3% maximum life+3% maximum life+3% maximum life.Deep PulseDeep Pulse2% more maximum Life per combined completion weight.+3% maximum life+3% maximum life+3% maximum life.Deep PulseDeep Pulse+8% maximum life.+5% accuracy+5% accuracy+5% accuracy.True MeasureTrue Measure3% more Accuracy rating per combined completion weight.+5% accuracy+5% accuracy+5% accuracy.True BearingTrue Bearing+12% accuracy.+5% projectile damage+5% projectile damage+5% projectile damage.Gathered ForceGathered Force6% increased Projectile damage per combined completion weight.+5% projectile damage+5% projectile damage+5% projectile damage.Perfect SpinePerfect Spine+12% projectile damage.+5% projectile damage+5% projectile damage+5% projectile damage.+5% projectile damage+5% projectile damage+5% projectile damage.Unbroken FlightUnbroken Flight2% more Projectile damage per combined completion weight.+5% projectile damage+5% projectile damage+5% projectile damage.Perfect SpinePerfect Spine+12% projectile damage.Pinned HorizonPinned Horizon+12% projectile damage.+5% projectile damage+5% projectile damage+5% projectile damage.+5% projectile damage+5% projectile damage+5% projectile damage.+5% projectile damage+5% projectile damage+5% projectile damage.+5% projectile damage+5% projectile damage+5% projectile damage.+5% projectile damage+5% projectile damage+5% projectile damage.+1% Critical Strike Chance+1% Critical Strike Chance+1% Critical Strike Chance.Keen EdgeKeen EdgeAdd 1.5 percentage points of Critical Chance per combined completion weight, subject to the 95% cap.+1% Critical Strike Chance+1% Critical Strike Chance+1% Critical Strike Chance.Killing WindowKilling Window+3% Critical Strike Chance.Cruel VerdictCruel Verdict+3% Critical Strike Chance.+1% Critical Strike Chance+1% Critical Strike Chance+1% Critical Strike Chance.+1% Critical Strike Chance+1% Critical Strike Chance+1% Critical Strike Chance.+1% Critical Strike Chance+1% Critical Strike Chance+1% Critical Strike Chance.+1% Critical Strike Chance+1% Critical Strike Chance+1% Critical Strike Chance.+1% Critical Strike Chance+1% Critical Strike Chance+1% Critical Strike Chance.+5% dodge+5% dodge+5% dodge.Clear StepClear Step3% more Dodge rating per combined completion weight.+5% dodge+5% dodge+5% dodge.Vanishing StepVanishing Step+12% dodge.+5% dodge+5% dodge+5% dodge.+5% dodge+5% dodge+5% dodge.+5% accuracy+5% accuracy+5% accuracy.Course CorrectionCourse CorrectionAfter missing, the next Attack gains 10% more Accuracy rating per combined completion weight and consumes the effect.+5% accuracy+5% accuracy+5% accuracy.True BearingTrue Bearing+12% accuracy.+5% accuracy+5% accuracy+5% accuracy.+3% maximum life+3% maximum life+3% maximum life.Red ReserveRed Reserve6% more Life recovery per combined completion weight while below 50% Life.+3% maximum life+3% maximum life+3% maximum life.Deep PulseDeep Pulse+8% maximum life.+3% maximum life+3% maximum life+3% maximum life.+3% maximum life+3% maximum life+3% maximum life.+1 Bleed Chance+1 Bleed Chance+1 Bleed Chance.Barbed FlightBarbed FlightPhysical Projectile hits gain five Bleed Chance points and deal 4% more Bleed damage per combined completion weight.+5% Bleed Damage+5% Bleed Damage+5% Bleed Damage.Perfect SpinePerfect Spine+1.5 Bleed Chance, +6% Bleed Damage.Pinned HorizonPinned Horizon+1.5 Bleed Chance, +6% Bleed Damage.